
Game Artist
We are looking for a "Game Artist" teammate with the following qualifications to be employed in our Game Circle Yıldız YTU Technopark office operating in the game industry.
What are we waiting for?
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University degree in Game Design, Animation, Graphic Design or other related departments,
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Fluent in English,
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Experienced in hypercasual games,
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Good knowledge of Unity and integration,
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Able to use Blender 3D modeling program at a good level (High Poly & Low Poly Modeling),
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Proficient in Adobe Illustrator, Adobe Photoshop, Adobe Premiere Pro, and Substance Painter
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Minimum 2 years of experience in related field
What will you do?
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You will create high-quality in-game 3D assets, including objects, characters, environments, accessories.
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You will create high quality and clean textures, UV maps, environmental concept models.
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You will produce models in accordance with the game and import them into Unity and make them ready for the game.
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You will design UI and integrate them into the game in Unity.
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You will create humanoid and generic animations and transfer these animations to Unity.
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You will have a basic understanding and handling of particle effects and shaders in Unity.
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You will do level design, lighting settings and post processing in Unity.