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Game Artist

We are looking for a "Game Artist" teammate with the following qualifications to be employed in our Game Circle Yıldız YTU Technopark office operating in the game industry.

 

What are we waiting for?

  • University degree in Game Design, Animation, Graphic Design or other related departments,

  • Fluent in English,

  • Experienced in hypercasual games,

  • Good knowledge of Unity and integration,

  • Able to use Blender 3D modeling program at a good level (High Poly & Low Poly Modeling),

  • Proficient in Adobe Illustrator, Adobe Photoshop, Adobe Premiere Pro, and Substance Painter

  • Minimum 2 years of experience in related field

 

What will you do?

  • You will create high-quality in-game 3D assets, including objects, characters, environments, accessories.

  • You will create high quality and clean textures, UV maps, environmental concept models.

  • You will produce models in accordance with the game and import them into Unity and make them ready for the game.

  • You will design UI and integrate them into the game in Unity.

  • You will create humanoid and generic animations and transfer these animations to Unity.

  • You will have a basic understanding and handling of particle effects and shaders in Unity.

  • You will do level design, lighting settings and post processing in Unity.

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