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Oyun Geliştiricilerin Yeni Buluşma Noktası!

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A New Hub for

Game Developers

The Game Circle (GC) is a new hub for individuals or teams who want to enter the gaming industry or are still in the gaming industry, covering all activities from training, mentoring and game development to publishing.

GC was founded in Ankara in September 2021.  

We are ALWAYS There for You!

We are looking for a "Game Artist" teammate with the following qualifications to be employed in our Game Circle Yıldız YTU Technopark office operating in the game industry.

 

What are we waiting for?

  • University degree in Game Design, Animation, Graphic Design or other related departments,

  • Fluent in English,

  • Experienced in hypercasual games,

  • Good knowledge of Unity and integration,

  • Able to use Blender 3D modeling program at a good level (High Poly & Low Poly Modeling),

  • Proficient in Adobe Illustrator, Adobe Photoshop, Adobe Premiere Pro, and Substance Painter

  • Minimum 2 years of experience in related field

 

What will you do?

  • You will create high-quality in-game 3D assets, including objects, characters, environments, accessories.

  • You will create high quality and clean textures, UV maps, environmental concept models.

  • You will produce models in accordance with the game and import them into Unity and make them ready for the game.

  • You will design UI and integrate them into the game in Unity.

  • You will create humanoid and generic animations and transfer these animations to Unity.

  • You will have a basic understanding and handling of particle effects and shaders in Unity.

  • You will do level design, lighting settings and post processing in Unity.

We are looking for a "Game Artist" teammate with the following qualifications to be employed in our Game Circle Yıldız YTU Technopark office operating in the game industry.

 

What are we waiting for?

  • University degree in Game Design, Animation, Graphic Design or other related departments,

  • Fluent in English,

  • Experienced in hypercasual games,

  • Good knowledge of Unity and integration,

  • Able to use Blender 3D modeling program at a good level (High Poly & Low Poly Modeling),

  • Proficient in Adobe Illustrator, Adobe Photoshop, Adobe Premiere Pro, and Substance Painter

  • Minimum 2 years of experience in related field

 

What will you do?

  • You will create high-quality in-game 3D assets, including objects, characters, environments, accessories.

  • You will create high quality and clean textures, UV maps, environmental concept models.

  • You will produce models in accordance with the game and import them into Unity and make them ready for the game.

  • You will design UI and integrate them into the game in Unity.

  • You will create humanoid and generic animations and transfer these animations to Unity.

  • You will have a basic understanding and handling of particle effects and shaders in Unity.

  • You will do level design, lighting settings and post processing in Unity.

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